как пройти игру сто дверей

Как пройти игру сто дверей

Level 1
Following the floating hand, and tap the red-colored button to escape.

Level 2
To open the door, you have to move the map placed in a cupboard by sliding your finger from left to right, and the door will open.

Level 3
You should see a key hanging over a tree to open the door. Once found, you must rub the tree to fall the key and pick it up to open the door.

Level 4
You need to remove the blocks right after the trolley’s wheels. Once the trolley touches the wall, the door will open to lead you to the next level.

Level 5
To complete the stage, you need to drop the brown-colored bottle laid on the table right after the fish jar and collect a key from the door. Once the bottle gets broken, you find a key, tap on that key, and drag it from your inventory to the door.

Level 6
Here’s a mini-game (Tic-Toe) that you have to play with Smart AI (Artificial Intelligence). Upon winning the game, the door will get open for you to move to the next stage.

Level 7
Your ultimate goal is to tap the equipment and then its related player, click all images correctly, and open the door.

Level 8
First of all, try to find a small pen available right after a jar, and use it to draw something on the whitepaper board. Moving it across the board will help you grab the password, and you unlock the door by merely typing it to a lock placed near the door.

Level 9
You have to find three parts of a guitar and connect them to open the door.

Level 10
A for Red button and P for green. Follow the given order of the alphabet, and start clicking the buttons to unlock.

Level 11
To complete the level, you need to collect two bottles of Na and H2O and the dynamite.

Level 12
There’s a key inside the pot, and you must remove its cover to have it. Don’t forget to wear gloves before picking up the key.

Level 13
To complete the puzzle, you need four items to collect first of all, such as Cutter, Water Cane, Seeds, and Spoon, as your ultimate goal is to grow flowers in an empty pot by filling it with soil, sowing seeds, and adding water.

Level 14
You will discover a paper coming out from the coat, and what you see the numbers written over there, it seems like a code to open the security door.

Level 15
you have to fill the colors in the butterfly following the image of that object.

Level 16
Tap on the fuel cane, nozzle, and a key to add to your inventory. You see the fuel cane under the table, and a nozzle right after the door.
The key is laid below the bus that you can use to unlock the chamber of the bus to refill the fuel on its tank. Using the key will let you start the bus and make it aside. Once the bus is gone, you find a box containing access to the door.

Level 17
First of all, your ultimate goal is to collect three screwdrivers across the level and use it to open a package containing a key to unlock the door. The first screwdriver is available right after the liver is placed on a pipe to control the pressure.

Level 18
Count all available butterflies, and multiply those with 12, the outcome will be 240.

Level 19
After collecting six balls, the main door of the sports room will get upon to let you move on to the next stage.

Level 20
A book is kept on the table, and you have to click the weapon and its related ammo to complete the puzzle.

Level 21
Your ultimate goal is to connect components to repair the map. Once done, the door will get opened.

Level 22
Connect the pieces of endoscope on a table you find empty in the room and tap the endoscope once it gets ready. It reveals the number in the following order (7290). Input the number to the security locker, and the door will open.

Level 23
You must clean the dirt on the ground, open the door, and move on to the next stage.

Level 24
Your goal starts by picking up the following objects, such as:
Spoon,Cutter,Iron Stick,A knife
First of all, you should pick up an iron rod to break the wooden box containing a bag
Use a knife to cut the bag, and take some food using the spoon you collected from the land
Give some food to the parrot to let him speak the password to open the door (48475)

Level 25
Use a ladder, and give food to the dog to escape.

Level 26
I had to use the hint system to complete the stage.

Level 27
Your goal is to find the word and make them appear on the board to complete the puzzle. The words are (MOZART).

Level 28
The door is locked using a security setup, and you need a passcode to unlock it. The passcode is 264, and upon inputting, the door will be opened.

Level 29
Collect a Tape
Pick up a Stick and pad
Take out a ranch from the drawer, and tide the nuts to stop the leakage, but before don’t forget to clean the water spread across the floor
Tap on the board to open the door

Level 30
There’s a door that contains images of different animals. You must manage them to follow the order given to the image. First, start with Frog, Punk, Snake, and then whale to complete the puzzle.

Level 31
You have a total of seven seconds, and you must put all of the balls to the bucket to earn points. Once you put all balls on the bucket, the door will open to escape.

Level 32
Tap on the board right behind the curtains, spread glue, and try to connect paper to complete the puzzle.

Your goal is to recognize each symbol and alphabet and add them to their relevant box to complete the puzzle. The code you need to open the door is “21825.”

Level 34
There’s a mathematical question, and answering the question will open up the door to escape. The passcode is 082.

Level 35
You should open up the door by counting the number of colors. There are different flags available, and each one contains various colors. The game added different colors in a row, and it lets you find out the number of shades of each one and add to the locker to open the door.

Level 36
The school canteen is full of flies, and your goal is to kill.

Level 37
Pick up a water cane and give water to a pot where the flower is continuously started rotting. Once done, begin counting flowers of different colors as it may reveal the passcode you are seeking to open the door.

Level 38
Hit the yellow-colored bulb four times
Red-colored button 4 times
Tap the blue-colored bulb three times
Click the green-colored bulb five times

Level 39
There’s a paper laid on the table, containing a set of complex numbers. See the image above to reveal the passcode and open the door.

Level 40
Once you eat all fifteen apples, the door will open to let you go to the next stage.

Level 41
You must tap the flag and its special dish to complete the puzzle.

Level 42
Each number plate has a map, and you must find the place on the box and add the number following the map available on the number plate. After that, you find two pieces of paper from these two boxes; upon joining, you can easily open the door to escape.

Level 43
You have to repair the painting, which is split into several pieces. Connecting the pieces of artwork will open the door and let you escape to the next one.

Level 44
Firstly, you have to tap on the handle to make it close, pick up a bottle, and give a shower to the dirty board.
Collect and use the cloth to clean the dirt from there, and it will reveal a formula you have to follow to obtain the code to unlock the door. The game shows you the value of a = 6, while the value of b = 2. Now, you must add, divide, and multiply the values of both A and B to get the answer.

Level 45
Your goal is to arrange the drawing properly by rotating parts and unlock the door to move to the next level.

Level 46
Your goal is to drag targeted insects and drop them on the box. First of all, you should drop the spider, then Scorpio, and lastly, the snake moving ahead of the box to open the door.

Level 47
Tapping the musical instrument available in the room will reveal four different personalities, and you must hit the image of characters following the given orders (434).

Level 48
Collect the following items, such as:
Three Bottles of different colors
An Injection from the dustbin
Take injection and suck the liquid to add into the machine
Once all available empty spaces get filled, the game reveals a number (9371) that you can use to unlock the door and move to the next stage.

Level 49
You must lead the ball to an end for a goal and open the door to unlock additional content.

Level 50
Input 120 to the keypad lock and open the door to the next stages.

Level 51
Firstly, you have to find and collect two balloons, and then collect a bottle and a cylinder containing helium gas, and you might know about the game. Fill both balloons with gas, and take them near the door to open them.

Level 52
Pick up a Screwdriver
Remove the Window to pick up a key and a switch
Add the switch to the yellow-colored box to make the appearance of a chain
Slide the chain nearby the engine, and to-chain it to carry
Slide the wooden piece to grab a key
Open the door and escape

Level 53
The first piece is hanging over the flowers
The second and third pieces are right below the flower pots
4th piece is available on the leaf
Start playing the game by adding the missing pieces to open the gate.

Level 54
You need to pick up cheese laid on the chair, slide the water cane by swiping your finger, give the cheese to the rat, and grab a key to open the door.

Level 55
Start solving the question by adding the “Plus” sign between 7 and 2, and adding “Minus” between 39 and 30. Don’t forget to add “Equal” sign between 2 and 39. 7 + 2 = 39 – 30.

Level 56
Draw line game where it tasks you with connecting the dots of the same colors. Finding a way to another dot by drawing a line while preventing touching other lines is your primary goal to open the door.

Level 57
Find the wooden box containing a puzzle to complete
Open the box and collect a crossbow
Pick up a mace from the knight’s hand and arrows lying under the table
Add the arrows to the crossbow and shot to let the box hanging from the ceiling fall
Select the mace, break the box into several pieces, and pick up the key to add to your inventory
Choose the key from your inventory and open the door

Level 58
First of all, you need to collect the orange-colored bottle laid on the shelf
Secondly, go near the basin to collect a ranch from there
Assure to clean the rusted iron rod using the bottle you collected from the shelf
Pick up a ranch to open nuts from both sides of the rod
Find a nail puller tool, and remove woods from the door to open it

Level 59
Pick up both Red and Yellow colors one by one and mix in the first bottle to get a green color
Mix Red and Yellow colors to obtain orange in the 2nd bottle
You can mix red and blue color for purple
Once done, keep all bottles on the shelf following the color order as mentioned there

Level 60
Pick up the disk from the cupboard
Put it on the music instrument to play the music
Within the song, the code you required to open the door is hidden which is “82475”

Level 61
Count the numbers and pattern of the leaves falling
Enter the code “5342” to open the door

Level 62
You need to balance the ball and try your best to keep on the blue mark as long as possible to open the door.

Level 63
Open the drawer to collect a screwdriver
Use a screwdriver to open the machine and fix the error by merely managing the given numbers: 23, 12, 1, 14, 21, 8, 13, 15, and 3.
Next to that, you have to make a calculation using the numbers the machine you will repair to get the code to open the door
The formula is given on a paper mentioned in the first image as no.3.
The code to open the door is “501”

Level 64
The game displays you a green-board with nothing, except four bland boxes on the green board
Your code is “0000” to open the door

Level 65
You have to rotate the map three times but in different directions.
Rotate the map clockwise once
Your next aim is to rotate the map three times in an anti-clockwise direction
Rotate the map once again in a clockwise direction two times

Level 67
Firstly, you have to gather a screwdriver laid on a machine, and then move on to gather a toothed gear, oil tank, and fire extinguisher.
Use a fire extinguisher to control the fire
Select screwdriver to open the chamber
Fill the oil using the tank
Pick up a toothed wheel, and complete all equipment as mentioned to start the generator and open the door

Level 68
There are four different shapes you have to draw using dots available on the Laptop screen.
Collect the paper kept on the table
Pick up the paper cutter and use it to cut the rope of the DVD
Set the paper in Printing Machine
Remove the Error of PC using the DVD you collected by cutting the rope
Draw four shapes mentioned on the whiteboard on your Laptop to complete the puzzle
Once you complete the game, a paper will be printed out with a code mentioned on it “598”

Level 69
You are supposed to join broken pieces of experiment bottles.

Level 70
There are six books available next to the locked door. Moreover, the game tasks you to keep them properly on each other according to their weight and size.

Level 71
Collect a bottle and hammer kept on the shelf.
Select the hammer and hit the crack of the wall to collect a bud
Interact with a box kept on the table containing a lock
Each button has dots, and you must set them according to the Roman Numbers to find a key

Level 72
There are sixteen words available, and you have to cross out nine words to complete the puzzle.

Level 73
The code you need to open the door is 6341.

Level 74
The game tasks you with matching the images to the required number.

Level 75
Collect three bowls kept in different places
Find a weight machine and figure out the weight of each bowl
Make a calculation using the weight to get the final answer, which will be code to unlock the door

Level 76
Manage the number in a way that your final answer should be 20.

Level 77
Collect four different reports from varied places
Check one by one, watch the report, and hit the button accordingly to receive the codes
The required passcode is 2854

Level 78
The game doesn’t feature any clue, except falling leaves from the tree
Your code is 23 to unlock the door

Level 79
Your goal is to connect the accurate pieces for a better outcome. Once you complete the puzzle, the door will open to let you visit the next room.

Level 80
Input the code 8532 to open the door

Level 81
Collect all animals and put them into the wooden box
Open the door and move to the next level

Level 82
Collect a wood piece and use it to break the pot hanging above the fountain
Pick up the net and try to capture all flies
Grab a key kept on a table and open the door to escape

Level 83
Collect a nut-tightener, puncher, and a machine to fill the air
Pull out the tier of the bus, stop the air from coming out, and connect it with the bus again
See the calendar kept on the table and reveal the hint
Find another box containing different blocks, adjusting them all according to the calendar will open the box
Collect a key and open the door to escape

Level 84
Count the musical instruments and note down the numbers accordingly.
Input the number to the security door and let it open for your way to make a way out.

Level 85
Search the garden to find a hammer, cutter, and a knife
Make use of a knife and a hammer to open the letterbox kept next to the door
There’s a paper displaying you a clue for the completion of the challenge
Set the button colors according to the vegetables you may find on the paper to solve the puzzle

Level 86
Pick up a bottle of H2O
Grab two cylinders
Take the bottle you collected earlier, and drop to another one kept on a yellow-colored stuff
Attach both cylinders one by one to start conducting the experiment on your left-hand side where a bottle is glowing.
In short, your goal is to prepare H2SO4 and place it to the place above the shelf to open the door

Level 87
Count the books of the same color following the order with which the books are laying on the floor
The code you need to open the door is 6554

Level 88
Make a calculation by adding the number of the “Per” box to the number of the “Quest” box
Subtract the total number with available home, and add to the time, which brings the following code: 1749

Level 89
Collect a lighter and a yellow-colored bottle kept over the shelf
Light is available on the handle of the pressure controller
Gather wire and pipe too
Connect the pipe with a gas cylinder and a machine kept on the stove
Select the lighter from your inventory and burn the fire
Use the iron rod to open the case-like refrigerator and bring a box out
Keep it on the stove to get a key

Level 90
Collect the DVD and put it on the mentioned laptop
There is a whitepaper slider placed right above the whiteboard
Slide the paper down to reveal the code – 6934

Level 91
Arrange the number in a proper manner that the outcome should be 18 from every side you touch.

Level 92
Take and add the mentioned items to your inventory, and use it to light up the lantern kept nearby the main doors to reveal the code – 9247

Level 93
Collect three glasses of different colors to see the environment in detail to find the passcode and unlock the door. The game grants you special goggles to see objects clearly and more in detail. You can fix the collected glasses to the goggles to reveal the secret codes and input them to open the door.
The code to open the door is 478519

Level 94
There are two different drums and one music dish is available
Choose the stick from the inventory and tap on the drum of your left-hand side
Once again, choose the stick and hit the dish to make music
Next to that, tap on the drum of your left-hand-side once again
Hit the drum of your right-hand side and hit the disk two times
Back to the drum of your left-hand-side and then two times of your right hand

Level 95
Read the book kept on the table in detail
Enter code 34 to unlock the door

Level 96
There’s something like a knife and you are supposed to use for unlocking a lock placed in front of a small cupboard. Once complete, the small cupboard will open revealing a key to the door to open.

Level 97
Your passcode to open the door is 343.

Level 98
You are supposed to make a sign by merely dragging your mouse across the screen.

Level 99
It tasks you with taking the ball from one side to another by finding a way out.

Level 100
Drop the toolbox to find keys and open the side box of the bus
Use your wit to solve the puzzle to enter the code to unlock the door – 6118

Level 101
Open the first drawer of the table to collect a screwdriver
Grab a frontend pipe of the vacuum cleaner and add it to your inventory
Select the screwdriver from your inventory and try to repair the wiring of the vacuum machine
Attack the pipe to clean the dust and find a key to open the door

Level 102
If E=5 following the order of the alphabet, then for sure, 0 will come at the number 15
Similarly, if N=15, then p comes after N, and the number of P will be 16
Next to that, you have to make a word using the given letters, and the possible word is “Open.”
Open the security lock, and type 1516145

Level 103
Collect H2O, Co, C, and a cylinder kept on the floor as highlighted in the image
Mix all gathered chemicals into a bottle one by one to prepare something the game requires
Click on the paper kept on the table and used the mixture of chemicals you prepare to reveal the secret code, which is 732

Level 104
Set the roman numbers according to their worth to reveal the code. The code you need to open the door is 1843728.

Level 105
Collect a shovel kept next to the bench
Don’t forget to pick up wire-type stuff to target the place you need to dig
Pick up the shovel and start digging the land to find a key

Level 106
Collect a screwdriver torn into two pieces – the first piece is available on the left bottom corner of the screen while the first part is kept within a small fountain
Pick up a bolt from the right bottom side of the screen
The game places the third piece of an image right above the screwdriver
Now, please tap on the box kept next to the chair, fix the third part, put a bolt on it, and use a screwdriver to tight it

Level 107
Click on the green-colored board to reveal the music notes
Keep an eye on beats to learn how many times they glow
Click on the security lock and type the code 31224 to open the door

Level 108
At this level, you have to pick up a board and attempt to make x by managing wooden pieces. Although the puzzle seems easy to solve, it’s hard to master. Therefore, you should drag the pieces carefully and attach them in a way that represents “X.”

Level 109
Click on a pigeon, crow, pigeon, and owl
In the second step, you should click on the parrot, crow, and then owl
Lastly, click on the pigeon two times and one time on the parrot to open the door

Level 110
Two holes are reserved for red balls, while 2 holes are for blue balls. The game starts with four balls randomly placed on the pattern, and your goal is to adjust them in their proper place to complete the puzzle.

Level 111
You can’t randomly move the ball, as you are limited to lead the ball over the lines assigned to you to reach the targeted place. Reach the end to open the door.

Level 112
Guess two related images until all gets completed.

Level 113
Use a screwdriver to unlock the wiring, and find the connection to grab the numbers
After finding the numbers, you must rotate the switch accordingly, such as Red (1 time), Blue (5 times), Green (4 times), and Yellow (5 times)

Level 114
Your goal is to open the locker to have a key and open the door to escape. But it is not as easy as it seems. Rotate the lock following the given color to open it for a key: Red, Orange, Purple, Green, Light Blue, Dark Blue, Light Green, and Pink.
Collect a key and open the door to escape

Level 115
Find a magnifying glass kept on the floor and start searching for codes by analyzing books
To open the door, you have to type 63522

Level 116
Count the circles available on the woods
The code you need to open the door is 1547

Level 117
Click on the red button and draw the route according to the path given on the paper
Tap on the green-blue button and do the same thing
Similarly, click on the pink color button, and start drawing the pattern

Level 118
Open the security lock and type the code “1359”

Level 119
The code you need to open the door is 154

Level 120
Collect two water canes from the floor
Two bottles of red and blue-colored are there; each one has a unique ability
Merge the bottles with a watering cane
A small piece of paper has been stuck on the wall; click on it to reveal how many flowers you have to grow
The game features six pots, and you have to grow the number of flowers in each pot, such as 6, 2, 3, 1, 5, and 6.

Level 121
Reveal the answer of other areas, and solve them following the given formula, cm2 =?
Click on the security lock and type 36100 to open the door

Level 122
Press the same keys the AI presses before you.

Level 123
The game takes you to a biology lab to type the code 4028 to open the door.

Level 124
Keep an eye on the rotation of the ball and write how many times the ball rotate in both clockwise and anticlockwise directions
The code to unlock the door is 2314

Level 125
Collect gloves from the pipe
Batteries are available above the meter placed on the right-hand side of the door
Put the battery to the clock
Select the gloves to clean the mess on the floor
Use a set of pins to open the lock kept on the floor and grab a key

Level 126
Find a screwdriver and a fuse
Replace the damaged fuse with a newly found one and tight it over there using the screwdriver
Fix the problem to open the door

Level 127
Collect two batteries and a stethoscope from the table as highlighted in the image
Open the last drawer of the patient bed to pick up a blue–light emitter
Put the batteries to the blue light emitter
Drop the scenery by taping on it to find a locker
Throw the blue light on the locker to reveal the code and open the locker to find a key

Level 128
The game features a book having a global map on its front page. It would be best if you fixed the blocks to bring the map in a proper form. Arranging the numbers will help you complete the puzzle and open the door for you to move to the next scene.

Level 129
In the library, the game features a door containing eight buttons around it. Pressing the green buttons will change the image. You have to find the right image for each section to open the lock. Bring the DVD to the first page, a paper to the 2nd section, three pages to the third, and a block to the fourth section.

Level 130
Find a gas to run the grass cutter machine
Don’t forget to note down the rounds of the machine because it reveals the code with one missing digit
Your code to open the door is 13715

Level 131
Cut the wire following the given colors, such as Black, pink, green, and yellow
The code you need to open the door is 125

Level 132
Connect the cables to the amplifier
Open the guitar to set all of its button toward the right-hand side
Select the guitar pick from your inventory and play the music to open the door

Level 133
Open the dial and type the code 730295

Level 134
Pick up the paper to find different colors, and rotate the locker accordingly to open it. Follow the given colors to open the locker:
Red Light Green
Pink
Dark Blue
Light Blue
Dark Green
Purple
Yellow

Level 135
Collect the Sulfuric acid and a dropper
Fill the dropper with the said chemical
Put it a bit on both sides of the chain to break, and your door is open

Level 136
To open the door, you have to open the dial and enter the code 76313

Level 137
Click on the main door to find the missing pieces of the mirror. Deal with colorful bricks, and add them to the empty places to complete the puzzle. Your code to open the door is 358.

Level 138
Collect all three bottles hidden in different places
Tap on the digital machine to see the shapes
Put the bottles one by one to adjust the pattern and complete the requirements to open the door

Level 139
In the workshop, the game features a challenging puzzle in the form of a circuit that you need to fix to continue the current flow. There are several switches available, and each one is connected with three to four connections. It would help if you kept in mind while trying to fix it because of connection to the next switch with the current by keeping the same color wires.

Level 140
As the level starts, you discover a note lying within the pocket of the coat containing a code “194026.”
To type the code on the dial, you have to hit the buttons 376524

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